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Average Ratings 0 Ratings
Description
Kray stands out as a cutting-edge global illumination renderer that facilitates swift and precise scene rendering, especially in environments where indirect lighting is crucial. It incorporates the latest algorithms and enhancements, enabling it to efficiently generate comprehensive global illumination effects, including reflections, refractions, and caustics, on standard computing systems. The renderer boasts rapid global illumination techniques such as light/photon mapping, which, while biased, provides impressive speed with minimal dependency on ray recursion counts; path tracing, which is unbiased and employs various sampling optimizations; and irradiance caching, designed for fast, view-independent storage of reusable GI solutions, along with caustics management. It features diverse light models, including point, directional, line, area, background lights, HDR image-based lighting, and the ability to pre-sample lights. Additionally, it supports instancing, permitting the efficient reuse of the same geometry across multiple locations in the rendered scene with minimal memory usage. Remarkably, instanced geometry can even be instantiated further, allowing for self-cloning capabilities with a user-defined number of recursions, making Kray a versatile tool for advanced rendering tasks.
Description
Pixar Animation Studios has developed cutting-edge technology for rendering visual effects and animation. Their latest framework, designed specifically for physically-based rendering, offers unparalleled adaptability to fit any production pipeline. RenderMan is not only utilized for Pixar's own feature films but has also gained widespread adoption across the industry for its capabilities in rendering visual effects and animation, highlighting its inherent scalability and versatility. Users can now access ready-to-use production tools directly from Pixar, providing materials and light transport without the need for additional development. This physically based shading system enables RenderMan to create remarkably realistic lighting with minimal configuration, featuring comprehensive support for multi-bounce ray traced global illumination and ray traced subsurface scattering. A significant amount of research and innovation has been dedicated to transforming these typically costly effects into practical solutions for production environments. The materials offered come fully equipped with a plethora of creative options, empowering artists to bring their visions to life. This commitment to accessibility and quality positions RenderMan as a leader in the rendering technology landscape.
API Access
Has API
API Access
Has API
Integrations
Conductor
Dock
ForRender
Fox Renderfarm
Google Cloud Platform
GridMarkets
Houdini
Katana
Maya
PlantFactory
Integrations
Conductor
Dock
ForRender
Fox Renderfarm
Google Cloud Platform
GridMarkets
Houdini
Katana
Maya
PlantFactory
Pricing Details
€70 per unit
Free Trial
Free Version
Pricing Details
$5 per lincense
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Kray
Country
Poland
Website
www.kraytracing.com/about/overview/
Vendor Details
Company Name
Pixar
Founded
1986
Country
United States
Website
renderman.pixar.com