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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

NVIDIA Reflex is a collection of technologies aimed at minimizing system latency, thereby improving responsiveness for competitive gamers. By coordinating the operations of the CPU and GPU, Reflex effectively shortens the interval between user input and screen display, which in turn aids in quicker target acquisition and greater aiming accuracy. The newest version, Reflex 2, brings forth Frame Warp technology, which updates game frames in accordance with the latest mouse input just prior to rendering, resulting in latency reductions of up to 75%. Reflex is compatible with a wide array of popular games and works seamlessly with various monitors and peripherals to deliver real-time latency data, enabling gamers to optimize their setups for peak performance. Additionally, NVIDIA G-SYNC displays equipped with the Reflex Analyzer feature the unique capability of measuring system latency, identifying clicks from Reflex-compatible gaming mice, and tracking the time it takes for the corresponding visual changes (such as a gun's muzzle flash) to appear on-screen, providing an invaluable tool for serious gamers seeking to elevate their gameplay experience. This comprehensive approach to latency management not only enhances gameplay but also offers insights that help players understand and improve their reaction times.

Description

Experience real-time facial animation powered by cloud technology. Sign up now for exclusive early access and transform your unique face designs with the ZRT Face Trainer. This cutting-edge technology enables any face mesh to express intricate emotions in real-time. The ZRT Face Trainer utilizes an extensive library of 4D data along with advanced machine learning algorithms to achieve stunning results. In less than an hour, your character mesh will be enhanced with some of the most sophisticated technology available in the gaming industry. With over 15TB of 4D scan data at its core, the ZRT Face Trainer allows face puppets to exhibit more than 72,000 distinct training shapes and innovative facial poses. Remarkably, these ZRT face puppets maintain a lightweight footprint of just 30MB during runtime, achieving real-time performance at a speed of 3ms per frame on a single CPU thread. It is essential to note that all inputs for the ZRT Face Trainer must undergo a registration process to ensure effective training, as the accuracy of this registration will significantly impact the overall quality of the facial animation generated. This innovative approach promises to redefine the standards of character animation in interactive media.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

Maya
NVIDIA DLSS
Unreal Engine

Integrations

Maya
NVIDIA DLSS
Unreal Engine

Pricing Details

$749.99 one-time payment
Free Trial
Free Version

Pricing Details

No price information available.
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

NVIDIA

Founded

1993

Country

United States

Website

www.nvidia.com/en-us/geforce/technologies/reflex/

Vendor Details

Company Name

Ziva Dynamics

Country

Canada

Website

zivadynamics.com/zrt-face-trainer

Product Features

Game Development

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce

Product Features

3D Modeling

2D Drawing
Animation
Annotations
Bill of Materials
Character Modeling
Collaboration Tools
Component Library
Data Import / Export
For 3D Printing
For Architects
For Manufacturers
Reference Management
Simulation

Game Development

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce

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